Adam D. Sullivan Portfolio
Title
Seperator
Seperator
 

Resume

Objective

Obtain a position creating art furthering my career as an artist


Education

Full Sail University Winter Park, FL

Graduated April 2009: Bachelor of Science in Computer Animation

  • Salutatorian

  • Perfect Attendance Award

  • Course Director’s Award: For possessing outstanding work ethic and embodying the true spirit of 2D Animation


Profile

  • Fast learning and efficient modeler, specialize in characters

  • Very effective trouble shooter

  • Strong understanding of the production pipeline of game art

  • Strong traditional artist with an understanding of form and anatomy

  • Able to self manage or work within a team

  • Great organizational skills

  • Excellent written and oral communication skills

  • Passionate about art and video games


Software Skills

  • Proficient in Maya and have experience with 3D Studio Max

  • Proficient in Photoshop

  • Proficient in Zbrush

  • Intermediate understanding of Topogun


Freelance Work

Caricatures

  • Pencil sketch cleaned up and colored in Photoshop


Worked with Frogdice Inc. a MUD based company

  • Designed a new GUI

  • Conceptualized and designed 3D Characters for a future project


Logo concept and design

  • L&C Surfaces


Experience

Intern - Lead Modeler

Lamplight Media

  • One of the two lead modelers guiding the artistic standard of all assets

  • Creating and elaborating on concept art

  • Followed concept designs throughout the creation process

  • Designed functional and efficient game models

  • High resolution sculpting

  • Normal map creation


Intern - Modeler

LifeLine Studios

  • Designed low poly environmental objects

  • Closely followed style of existing art

  • Created small resolution texture maps by hand