Objective
Obtain a position creating art furthering my career as an artist
Education
Full Sail University Winter Park, FL
Graduated April 2009: Bachelor of Science in Computer Animation
Profile
-
Fast learning and efficient modeler, specialize in characters
-
Very effective trouble shooter
-
Strong understanding of the production pipeline of game art
-
Strong traditional artist with an understanding of form and anatomy
-
Able to self manage or work within a team
-
Great organizational skills
-
Excellent written and oral communication skills
-
Passionate about art and video games
Software Skills
Freelance Work
Caricatures
Worked with Frogdice Inc. a MUD based company
Logo concept and design
Experience
Intern - Lead Modeler
Lamplight Media
-
One of the two lead modelers guiding the artistic standard of all assets
-
Creating and elaborating on concept art
-
Followed concept designs throughout the creation process
-
Designed functional and efficient game models
-
High resolution sculpting
-
Normal map creation
Intern - Modeler
LifeLine Studios
-
Designed low poly environmental objects
-
Closely followed style of existing art
-
Created small resolution texture maps by hand